I don’t know if you were as excited as me about the release of Ice Cream Sandwich (Android 4.0). The significance of this release is to merge the Tablet OS (Honeycomb) and the Phone OS (Gingerbread, is the latest), so now we have one operating system that works for both phones and tablets.
After spending this much time and effort creating your app, won’t it be great it you could get some sort of returns for all your hard work? In this tutorial we will be covering one of the most widely used methods for monetizing your app; Mobile advertising. Continue reading
Update: As with all projects, you may reach to a point only to realize that there is a problem with your original concept, something that you missed and only recognized while in the middle of the project. When issues like this arise we have no choice but to make a suitable change to fix the issue and move continue on. While working on this part of the project I came across two problems.
In this tutorial we will pick up where we left of from the first tutorial, we had the basic layout completed but we still need to add a bit more polish to get it looking like the final product. We will cover using the styles.xml file for Android, custom fonts and button states. If you did not complete the first tutorial and want to continue from here you can download the xml file and the image resources from the end of the first tutorial. At the end of the first tutorial our app is looking like this, not quite there as yet, but we are making progress.
After much consideration I decided that my first app would be a simple stopwatch app. Why? Because the stock version of Android does not have one, and it seems like something simple enough to begin with, although this may not have been the smartest move as a search for stopwatch at the time resulted in approximately 880 hits, now a search results in 1,238 hits, so it seems everyone had the same idea. Although this app will not make you a millionaire it has helped me understand some important aspects of Android that you would only come across by actually doing some coding.
I purchased my first smart phone on June 18th, 2010 for $89.99 on ebay, it was the original Android phone, the G1. I purchased that phone with grand intentions of trying to make it in the world of mobile development Continue reading